, including all inherited members.
  | buildAxisAlignedBillboard(const core::vector3df &camPos, const core::vector3df ¢er, const core::vector3df &translation, const core::vector3df &axis, const core::vector3df &from) | irr::core::CMatrix4< T > |  [inline] | 
  | buildCameraLookAtMatrixLH(const vector3df &position, const vector3df &target, const vector3df &upVector) | irr::core::CMatrix4< T > |  [inline] | 
  | buildCameraLookAtMatrixRH(const vector3df &position, const vector3df &target, const vector3df &upVector) | irr::core::CMatrix4< T > |  [inline] | 
  | buildNDCToDCMatrix(const core::rect< s32 > &area, f32 zScale) | irr::core::CMatrix4< T > |  [inline] | 
  | buildProjectionMatrixOrthoLH(f32 widthOfViewVolume, f32 heightOfViewVolume, f32 zNear, f32 zFar) | irr::core::CMatrix4< T > |  [inline] | 
  | buildProjectionMatrixOrthoRH(f32 widthOfViewVolume, f32 heightOfViewVolume, f32 zNear, f32 zFar) | irr::core::CMatrix4< T > |  [inline] | 
  | buildProjectionMatrixPerspectiveFovInfinityLH(f32 fieldOfViewRadians, f32 aspectRatio, f32 zNear, f32 epsilon=0) | irr::core::CMatrix4< T > |  [inline] | 
  | buildProjectionMatrixPerspectiveFovLH(f32 fieldOfViewRadians, f32 aspectRatio, f32 zNear, f32 zFar) | irr::core::CMatrix4< T > |  [inline] | 
  | buildProjectionMatrixPerspectiveFovRH(f32 fieldOfViewRadians, f32 aspectRatio, f32 zNear, f32 zFar) | irr::core::CMatrix4< T > |  [inline] | 
  | buildProjectionMatrixPerspectiveLH(f32 widthOfViewVolume, f32 heightOfViewVolume, f32 zNear, f32 zFar) | irr::core::CMatrix4< T > |  [inline] | 
  | buildProjectionMatrixPerspectiveRH(f32 widthOfViewVolume, f32 heightOfViewVolume, f32 zNear, f32 zFar) | irr::core::CMatrix4< T > |  [inline] | 
  | buildRotateFromTo(const core::vector3df &from, const core::vector3df &to) | irr::core::CMatrix4< T > |  [inline] | 
  | buildShadowMatrix(const core::vector3df &light, core::plane3df plane, f32 point=1.0f) | irr::core::CMatrix4< T > |  [inline] | 
  | buildTextureTransform(f32 rotateRad, const core::vector2df &rotatecenter, const core::vector2df &translate, const core::vector2df &scale) | irr::core::CMatrix4< T > |  [inline] | 
  | CMatrix4(eConstructor constructor=EM4CONST_IDENTITY) | irr::core::CMatrix4< T > |  [inline] | 
  | CMatrix4(const CMatrix4< T > &other, eConstructor constructor=EM4CONST_COPY) | irr::core::CMatrix4< T > |  [inline] | 
  | eConstructor enum name | irr::core::CMatrix4< T > |  | 
  | EM4CONST_COPY enum value | irr::core::CMatrix4< T > |  | 
  | EM4CONST_IDENTITY enum value | irr::core::CMatrix4< T > |  | 
  | EM4CONST_INVERSE enum value | irr::core::CMatrix4< T > |  | 
  | EM4CONST_INVERSE_TRANSPOSED enum value | irr::core::CMatrix4< T > |  | 
  | EM4CONST_NOTHING enum value | irr::core::CMatrix4< T > |  | 
  | EM4CONST_TRANSPOSED enum value | irr::core::CMatrix4< T > |  | 
  | equals(const core::CMatrix4< T > &other, const T tolerance=(T) ROUNDING_ERROR_f64) const | irr::core::CMatrix4< T > |  [inline] | 
  | getDefinitelyIdentityMatrix() const | irr::core::CMatrix4< T > |  [inline] | 
  | getInverse(CMatrix4< T > &out) const | irr::core::CMatrix4< T > |  [inline] | 
  | getInversePrimitive(CMatrix4< T > &out) const | irr::core::CMatrix4< T > |  [inline] | 
  | getRotationDegrees() const | irr::core::CMatrix4< T > |  [inline] | 
  | getScale() const | irr::core::CMatrix4< T > |  [inline] | 
  | getTranslation() const | irr::core::CMatrix4< T > |  [inline] | 
  | getTransposed() const | irr::core::CMatrix4< T > |  [inline] | 
  | getTransposed(CMatrix4< T > &dest) const | irr::core::CMatrix4< T > |  [inline] | 
  | interpolate(const core::CMatrix4< T > &b, f32 time) const | irr::core::CMatrix4< T > |  [inline] | 
  | inverseRotateVect(vector3df &vect) const | irr::core::CMatrix4< T > |  [inline] | 
  | inverseTranslateVect(vector3df &vect) const | irr::core::CMatrix4< T > |  [inline] | 
  | isIdentity() const | irr::core::CMatrix4< T > |  [inline] | 
  | isIdentity_integer_base() const | irr::core::CMatrix4< T > |  [inline] | 
  | isOrthogonal() const | irr::core::CMatrix4< T > |  [inline] | 
  | makeIdentity() | irr::core::CMatrix4< T > |  [inline] | 
  | makeInverse() | irr::core::CMatrix4< T > |  [inline] | 
  | multiplyWith1x4Matrix(T *matrix) const | irr::core::CMatrix4< T > |  [inline] | 
  | operator!=(const CMatrix4< T > &other) const | irr::core::CMatrix4< T > |  [inline] | 
  | operator()(const s32 row, const s32 col) | irr::core::CMatrix4< T > |  [inline] | 
  | operator()(const s32 row, const s32 col) const | irr::core::CMatrix4< T > |  [inline] | 
  | operator*(const CMatrix4< T > &other) const | irr::core::CMatrix4< T > |  [inline] | 
  | operator*(const T &scalar) const | irr::core::CMatrix4< T > |  [inline] | 
  | operator*=(const CMatrix4< T > &other) | irr::core::CMatrix4< T > |  [inline] | 
  | operator*=(const T &scalar) | irr::core::CMatrix4< T > |  [inline] | 
  | operator+(const CMatrix4< T > &other) const | irr::core::CMatrix4< T > |  [inline] | 
  | operator+=(const CMatrix4< T > &other) | irr::core::CMatrix4< T > |  [inline] | 
  | operator-(const CMatrix4< T > &other) const | irr::core::CMatrix4< T > |  [inline] | 
  | operator-=(const CMatrix4< T > &other) | irr::core::CMatrix4< T > |  [inline] | 
  | operator=(const CMatrix4< T > &other) | irr::core::CMatrix4< T > |  [inline] | 
  | operator=(const T &scalar) | irr::core::CMatrix4< T > |  [inline] | 
  | operator==(const CMatrix4< T > &other) const | irr::core::CMatrix4< T > |  [inline] | 
  | operator[](u32 index) | irr::core::CMatrix4< T > |  [inline] | 
  | operator[](u32 index) const | irr::core::CMatrix4< T > |  [inline] | 
  | pointer() const | irr::core::CMatrix4< T > |  [inline] | 
  | pointer() | irr::core::CMatrix4< T > |  [inline] | 
  | rotateVect(vector3df &vect) const | irr::core::CMatrix4< T > |  [inline] | 
  | rotateVect(core::vector3df &out, const core::vector3df &in) const | irr::core::CMatrix4< T > |  [inline] | 
  | rotateVect(T *out, const core::vector3df &in) const | irr::core::CMatrix4< T > |  [inline] | 
  | setbyproduct(const CMatrix4< T > &other_a, const CMatrix4< T > &other_b) | irr::core::CMatrix4< T > |  [inline] | 
  | setbyproduct_nocheck(const CMatrix4< T > &other_a, const CMatrix4< T > &other_b) | irr::core::CMatrix4< T > |  [inline] | 
  | setDefinitelyIdentityMatrix(bool isDefinitelyIdentityMatrix) | irr::core::CMatrix4< T > |  [inline] | 
  | setInverseRotationDegrees(const vector3d< T > &rotation) | irr::core::CMatrix4< T > |  [inline] | 
  | setInverseRotationRadians(const vector3d< T > &rotation) | irr::core::CMatrix4< T > |  [inline] | 
  | setInverseTranslation(const vector3d< T > &translation) | irr::core::CMatrix4< T > |  [inline] | 
  | setM(const T *data) | irr::core::CMatrix4< T > |  [inline] | 
  | setRotationAxisRadians(const T &angle, const vector3d< T > &axis) | irr::core::CMatrix4< T > |  [inline] | 
  | setRotationCenter(const core::vector3df ¢er, const core::vector3df &translate) | irr::core::CMatrix4< T > |  [inline] | 
  | setRotationDegrees(const vector3d< T > &rotation) | irr::core::CMatrix4< T > |  [inline] | 
  | setRotationRadians(const vector3d< T > &rotation) | irr::core::CMatrix4< T > |  [inline] | 
  | setScale(const vector3d< T > &scale) | irr::core::CMatrix4< T > |  [inline] | 
  | setScale(const T scale) | irr::core::CMatrix4< T > |  [inline] | 
  | setTextureRotationCenter(f32 radAngle) | irr::core::CMatrix4< T > |  [inline] | 
  | setTextureScale(f32 sx, f32 sy) | irr::core::CMatrix4< T > |  [inline] | 
  | setTextureScaleCenter(f32 sx, f32 sy) | irr::core::CMatrix4< T > |  [inline] | 
  | setTextureTranslate(f32 x, f32 y) | irr::core::CMatrix4< T > |  [inline] | 
  | setTextureTranslateTransposed(f32 x, f32 y) | irr::core::CMatrix4< T > |  [inline] | 
  | setTranslation(const vector3d< T > &translation) | irr::core::CMatrix4< T > |  [inline] | 
  | transformBox(core::aabbox3d< f32 > &box) const | irr::core::CMatrix4< T > |  [inline] | 
  | transformBoxEx(core::aabbox3d< f32 > &box) const | irr::core::CMatrix4< T > |  [inline] | 
  | transformPlane(core::plane3d< f32 > &plane) const | irr::core::CMatrix4< T > |  [inline] | 
  | transformPlane(const core::plane3d< f32 > &in, core::plane3d< f32 > &out) const | irr::core::CMatrix4< T > |  [inline] | 
  | transformVec3(T *out, const T *in) const | irr::core::CMatrix4< T > |  [inline] | 
  | transformVect(vector3df &vect) const | irr::core::CMatrix4< T > |  [inline] | 
  | transformVect(vector3df &out, const vector3df &in) const | irr::core::CMatrix4< T > |  [inline] | 
  | transformVect(T *out, const core::vector3df &in) const | irr::core::CMatrix4< T > |  [inline] | 
  | translateVect(vector3df &vect) const | irr::core::CMatrix4< T > |  [inline] |