#include "IReadFile.h"
#include "IFileList.h"
Go to the source code of this file.
Classes
Namespaces
- namespace irr
- Everything in the Irrlicht Engine can be found in this namespace.  
 
 
- namespace irr::io
- This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ...  
 
 
Enumerations
- enum irr::io::E_FILE_ARCHIVE_TYPE { 
 irr::io::EFAT_ZIP =  MAKE_IRR_ID('Z','I','P', 0), 
irr::io::EFAT_GZIP =  MAKE_IRR_ID('g','z','i','p'), 
irr::io::EFAT_FOLDER =  MAKE_IRR_ID('f','l','d','r'), 
irr::io::EFAT_PAK =  MAKE_IRR_ID('P','A','K', 0),
 irr::io::EFAT_NPK =  MAKE_IRR_ID('N','P','K', 0), 
irr::io::EFAT_TAR =  MAKE_IRR_ID('T','A','R', 0), 
irr::io::EFAT_WAD =  MAKE_IRR_ID('W','A','D', 0), 
irr::io::EFAT_UNKNOWN =  MAKE_IRR_ID('u','n','k','n')
 }- Contains the different types of archives.  More...
 
 
- enum irr::io::EFileSystemType { irr::io::FILESYSTEM_NATIVE =  0, 
irr::io::FILESYSTEM_VIRTUAL
 }
- FileSystemType: which Filesystem should be used for e.g. browsing.  More...