#include "irrTypes.h"
#include "irrMath.h"
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Classes
Namespaces
- namespace irr
- Everything in the Irrlicht Engine can be found in this namespace.  
 
 
- namespace irr::video
- The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.  
 
 
Enumerations
- enum irr::video::ECOLOR_FORMAT { 
 irr::video::ECF_A1R5G5B5 =  0, 
irr::video::ECF_R5G6B5, 
irr::video::ECF_R8G8B8, 
irr::video::ECF_A8R8G8B8,
 irr::video::ECF_R16F, 
irr::video::ECF_G16R16F, 
irr::video::ECF_A16B16G16R16F, 
irr::video::ECF_R32F,
 irr::video::ECF_G32R32F, 
irr::video::ECF_A32B32G32R32F, 
irr::video::ECF_UNKNOWN
 }- An enum for the color format of textures used by the Irrlicht Engine.  More...
 
 
Functions